Thursday, July 20, 2017
Grim Dark Modular Board Sections
We've been testing out some ideas for scenery and terrain to use in an upcoming Rogue Trader rpg campaign. As with our Pathfinder and The One Ring campaigns, we'd like to supplement the traditional pen and paper rpg experience with miniatures and terrain, especially during combat. The concept was to make modular boards that could represent the interior of a giant spaceship, or any other interior location we might need for the grim dark sci-fi setting. So far we have four 12"x12" pieces that can join to form a 2' square. This will be expanded to nine pieces, allowing a 3'x3' board with some 16"x20" pieces to accommodate larger spaces if necessary. We've been experimenting with a variety of surface textures that while are visually interesting, don't interfere with placement of the miniatures. So far so good.
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11:19 AM
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Wednesday, October 5, 2016
The One Ring RPG - Battle of the Ringfort
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| Map of the Wilderlands |
** Be warned: Spoilers Ahead for the One Ring rpg's adventure The Battle of Ringfort.**
Characters:
Ock - Dwarf Treaure Hunter of Erebor
Nock - Dwarf Slayer of Erebor
Kalla daughter of Kol- Wanderer of Dale
Saelduin son of Cassulf- Warden of Dale
Greensong - Elf of Mirkwood
Ebaric - Woodman Scholar
After wintering at Woodland Hall, the company decided in the early spring of 2947 to return to Dale and Erebor. Ock and Saelduin's trade endeavors had proved moderately successful, and they had a store of goods from the Woodfolk that they hoped would sell in their homelands. The others had engaged in a variety of activities during the winter, but for all of them, healing and rest after the journey to the hall was the most vital and welcome.
After preparing their pack train with provisions, they set off north to the Forest Gate and Elf Path of Mirkwood for the journey home. Several days into the journey the company came across the newly constructed Easterly Inn. The Battle of Five Armies had much reduced the threat of orcs in the northern regions of the Misty Mountains and as a result, more traveling, and with it trade, was occurring through the pass. Dody Brandybuck and brother Dindy came across to (oddly for hobbits) seek their fortune in the Wild by opening an inn. Beorn had given them his blessing for their endeavor and promised protection. The Brandybuck brothers, helped by their dwarf friend and partner Frier, as well as their families, were doing their best to make a comfortable way station in the heart of Beorn's country.
![]() |
| The Easterly Inn |
Conversation with Dody Brandybuck revealed that his brother had left the previous fall to get supplies from Bree and his party's return was overdue by several weeks. Dody engaged the company to search to see if they could find out what became of Dindy's group.
The company's plan was to make their way to the High Pass, looking for any clues to the fate of Dindy, and then proceed on west through the mountains and west. They traveled 90 miles south, crossed the Anduin and headed toward the pass. Although prepared for a potentially long journey, the company found Dindy and his entourage trapped on a hill only a couple days walk from the ford...
| Dindy's Caravan at the Ringfort |
| Bill the Bowman, Andy Blackthorn, and Tom Lumpy were guards hired in Bree. Igwar the Beorning (far right) was the caravan's guide and most experienced traveler. |
| The Company has found Dindy's caravan in a rather tough spot. |
The company made its way to the hill. Saelduin announced to Dindy's party that they had been sent by his brother to search for him. Igwar the Beorning hailed them and bade them them come up.
| All is not right.... |
Igwar and the Breelanders were making a bonfire to illuminate the area. Dindy was nearly incoherent with fright as he had no experience with this sort of violence. He apologized for not making tea in all the excitement. The party ordered him to make several types of tea to give him a task and take his mind off of what was to come.
Greensong looks into the gloom of the failing sunlight: a large war party of orcs is gathering in the distance.
| The searching eyes of Nock the dwarf find a cave under some fallen rocks... |
| ...that leads to the base of the hill. A potential escape? Or a flaw in the defense? |
| Dindy hides under the baggage. Greensong keeps one eye on the cave's top entrance. Hopefully the goblins will not discover it. |
| Igawar and the Breelanders defend one side. |
| Ock, Nock, Ebaric, and Saelduin guard the other path. |
| The goblins launch a probe attack to test the defenses. The are quickly repulsed. |
| Igwar, Andy, Bill, and Lumpy battle the first attack. |
| Goblins ascend the path towards the company taking arrow fire. |
Seeing the strength of the defenders on the hill, the orc Captain Ubhurz orders his forces in! Kalla and Greensong take out 5 by the time they reach the hill.
| The guards battle on as more goblins charge in. |
| Goblin forces contact! |
| Despite taking casualties the goblins press on. |
| Greensong spies a group of orcs scaling the side of the hill. |
| Igwar and the guards are pushed back...some goblin break through to the baggage. |
| Ock the dwarf comes over to try and hold the goblins off. A goblin tries to backstab Greensong. |
| Pushed back again! Another goblin sneaks through. |
| Nock, Saelduin, and Ebaric slay some goblins, but are being surrounded by the mass. |
| Captain Ubhurz goes into melee with Kalla, Ock faces three goblins, and Greensong battles on. |
| Things are looking dire... |
| Ubhurz and Kalla in hand to hand combat. She is hit hard by the wicked blade. Between that and the arrow earlier, she is not doing well... |
| Ock makes his way to assist Kalla. Ubhurz must die! |
| Another hit on Kalla. She falls. Ubhurz raises his blade for the finishing blow. |
| Ock uses his dwarven strength to push through the goblins and take a swing at Ubhurz. |
| Andy Blackthorn falls to the goblin's blade. |
| Ock hits Ubhurz hard. He lets out a growl, proclaims victory and "We've done what we want...get outta here!" ...and orders the goblins to break off the attack?! |
| The guards sigh in relief at the retreating enemies. |
| The goblins that climbed the side of the hill break contact. |
When things were looking the dark the goblins fled. Ubhurz had saved his own skin. The group does a quick assessment of how everyone is doing when Nock notices, "Where's Dindy?"
The orcs have taken him.
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5:56 PM
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Monday, July 11, 2016
Heresy Miniatures Brother Lucius (Monk/Cleric) - DS
| Father Willem |
I wanted a very simple color scheme with brown robes. The sculptor put a lot of character in the face. As always I have no idea with what I want to do with bases. so it's done generic enough to look okay using outdoor scenery or in dungeon terrain.
If you are not familiar with them, check the site out as they have a nice selection of fantasy and sci minis. For Timelord adventure fans, or Browncoat diehards, they have several that look suspiciously like a certain Doctor and friends or roguish Firefly Captain and crew.
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6:00 PM
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Thursday, February 4, 2016
Warriors of the Dead - GF
In scattered and isolated places across Middle-earth, the dead walk,
ever bound to this world by sorcery or curse. Almost all undying beings
are bound into the service of Sauron, he who forged their deathless
existence. By contrast, the spirit-folk of the Dwimorberg are tied to an
altogether different fate. When Elendil marched against Sauron, his
son, Isildur, came to the Dwimorberg and obtained an oath-sworn promise
of aid against the forces of Mordor from the people that lived there.
Yet when Isildur called upon the people of the mountains to fight, they
scattered and fled, entombing themselves in their fortress rather than
fighting in fulfilment of their promise. In rage at their betrayer,
Isildur cursed them to wander the hills for all eternity until their
oath was met. To this day, their oath has yet to be fulfilled...
I found these guys on ebay a few weeks back. There were 20 models plus the King of the Dead, who I haven't painted up yet. This should bring the total number up to 52, which should make a decent ally detachment for War of the Ring or Kings of War.
I found these guys on ebay a few weeks back. There were 20 models plus the King of the Dead, who I haven't painted up yet. This should bring the total number up to 52, which should make a decent ally detachment for War of the Ring or Kings of War.
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The Dale Wardens
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10:01 AM
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Tuesday, February 2, 2016
Skaven Weapon Teams - GF
A few of us have been playing Vermintide lately, a computer game similar to Left 4 Dead but with swarms of skaven instead of zombies. This got me thinking I should revisit some of my old Warhammer skaven. While I'm not sure how effective they are on the table, they certainly were fun to paint up.
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5:01 PM
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Thursday, January 28, 2016
Plaguebearers of Nurgle - GF
Finished up a set of 9 Plaguebearers of Nurgle that I picked up from
Phoenix Games a few weeks back. According to Neil, a customer purchased
them, painted one and didn't like it so they returned the remaining 9. Hopefully we'll get to use them in an upcoming Dark
Heresy RPG. I think they'd make decent Deep Ones too, if we ever need for some H.P. Lovecraft adventures.
Creepy.
Creepy.
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11:45 AM
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