Tuesday, September 30, 2014

Call of Cthulhu LCG...insanity!

Cautious dabbling into Fantasy Flight Games' Call of Cthulhu LCG.

Jim started with some inquisitive yet brave faculty and students from Arkham's Miskatonic University. No human beings know more about the Mythos than the learned professors at Miskatonic U. Miskatonic's chief strategy is to get in, get the information, and get out as fast as possible, hopefully avoiding Terror and Combat. Miskatonic excels at speedy Investigation and card draw, and appeals to "rushing" players.

Grant played the always terrifying Cthulhu faction. The cult of Cthulhu can be found throughout the world's history, in all cultures, among all races, human and otherwise. As can be expected from the faction of Cthulhu itself, this faction specializes in striking terror into opponents and then destroying them utterly. This faction can often turn on itself, though, so invoke Cthulhu carefully!

Game #1 quickly went to Jim and his learned professors. Investigation struggles at the various stories allowed Miskatonic to take the lead and never look back.

Game #2 saw a number of Deep Ones, bolstered by the Shadowed Reef location. Truly terrifying! Miskatonic was continually harassed by Innsmouth bus driver Joe Sargent and his ability to destroy enemies based on the number of Deep Ones in play. Cthulhu didn't rise, but he won.

Game #3 featured two different factions. Jim played Yog Sothoth. Yog-Sothoth is the key to the gate, whereby the spheres meet; Its worshippers know the secret ways between the worlds. Where Yog-Sothoth outpaces every other faction is in recursion - returning cards from discard - as well as search cards to help you find what you need when you need it. Grant chose The Agency - With its network of police officers and concerned citizens, the Blackwood Detective Agency combs dive bars, the docks and the back alleys, hunting the servants of the Mythos. This faction's specialty is Combat and appeals to aggressive and destructive players.

This would be the closest of the three games with Yog-Sothoth winning 3 stories while The Agency only won 2. It's interesting how very completely different the game is based on which faction/deck you play. We have a wide variety of cards to choose from and the deck building portion of the game can be overwhelming at times. I think we'll try to find some decks other players made online and give them a try.

Tuesday, September 23, 2014

Pathfinder RPG Session 01: Burnt Offerings

Loation:  Sandpoint -  The Swallow Tail Festival is being held to celebrate the opening of the new cathedral.  The old one burned down several years ago.  Townsfolk gather and enjoy music, food, and drink.

Father Zanthus gives a speech.

Strange booming noises are heard!?  Goblins attack!  The townsfolk flee the square.  Torch bearing goblins wreak havoc in Sandpoint.  Rolf, Gilly, Chance, and Tuirhidock, engage the group in front of the cathedral, and do what they can to stem the attack.

The party dispatches the goblins in front of the cathedral and move down streets to aid others.  Aldern Foxglove, visiting noble, is being menaced by goblin leader on a wardog.

The party makes its way to secure the town gate and rescue Aldern Foxglove.

Free lunch at Sandpoint compliments of the local taverns. The nice afternoon was ruined by some raiding goblins. Aldern Foxglove was rescued and the party hopefully earned the respect of Sandpoint locals including Father Zantus and Sheriff Hemlock. But who was the mysterious "Longshanks" seemingly behind the attack? No shadowy figure was discovered in the graveyard. Perhaps the goblin attack was merely a distraction. More investigations in the morning. For now, an overdue rest compliments of the the Rusty Dragon.

Tuesday, September 9, 2014

Pathfinder RPG Session 00: Character Creation

Emily, Dave, Todd, and Grant rolled up some characters for the Pathfinder campaign Jim will be DM'ing. So far we have a rogue, sorcerer, barbarian, and fighter. So far we have 5 dead wererats and one nearly dead fighter. Next time we'll advance on the monsters together! Oh, and stay away from that small divided section of the room in the lower right corner just in case.

Friday, September 5, 2014

GF Uruk-hai

Did someone say something about it being Lord of the Rings season?

Finished some of the plastic Uruk-hai last night. I picked these guys up from FFG's Black Friday sale last November. While I don't have an Isengard force, for $5.00 I couldn't pass these guys up. I think they'll make a nice addition to Jim's forces next time we visit Middle-Earth.