Saturday, May 18, 2013

28mm US Airborne - JR

I finished up my first batch of US Airborne troopers yesterday. These are part of the US Screaming Eagles box set from Warlord Games' Bolt Action line. As always for me, the hardest part was determining what colors to use. After scouring the web, I once again reached the conclusion that nobody agrees, so I based most of my color selection on the D-Day Paratroopers: The Americans book that I borrowed from a friend. I didn't get an exact color match and I chose to exaggerate the difference in color between the web gear and the uniform itself to make the models more interesting.

As for gaming, we haven't really settled on a system yet. We have played a round or two of Bolt Action, but I'm not sure it is really going to be a fit for us. We'll have to look around for some other systems.

Thursday, May 2, 2013

Mordor Troll 2 (Work In Progress) - GF


1st Annual Donuts and Dodecahedral Dice Day - GF



The 1st Annual Donuts and Dodecahedral Dice Day was held on Saturday April 27, 2013 at the Maple Grove Gentlemen's Wargames Clubroom. 

The game for the day was Game's Workshop's War of the Ring.  The forces featured in the battle were the men of Gondor facing an orc army of Mordor.


Order of Battle

GOOD:
3 Companies Knights of Minas Tirith
3 Companies Archers
5 Companies Warriors of Minas Tirith (captain and banner)
4 Companies Warriors of Minas Tirith (captain and banner)

EVIL
3 Companies Warg Riders
2 Companies Orc Archers
4 Companies Orc Warriors with Shield (captain and banner)
4 Companies Orc Warriors with 2H Weapon (captain and banner)
1 Mordor Troll Drummer
1 Mordor Troll




The scenario played was "High Ground" where you need to hold the objective in the middle of board at the end of Turn 8. Monsters can claim objective if within 3" but will lose if cavalry are within 3" who will lose if infantry are within 3".

The initial deployment of units was unusual. Each board edge was assigned a number 3, 4, 5 or 6. A die was rolled at the end of move phase for each company not on table. 1-2: company stays in reserve and roll again next turn. 3-6: the unit is placed anywhere along that table edge.

Almost all units came in on side 3; one of the short edges of the 4'x8' table. It got very chaotic as units were being charged in flanks and rear.  Kinda fun.  It helped having a GM smooth over rules questions and such.  We didn't use any heroes/spellcasters/might points. I didn't grab many photos...a full battle report will have to wait until next time!


Forces hurry across the field to seize the objective